﻿package away3d.events ;


import flash.events.Event ;



class PathEvent extends Event
{
    
    
    
    /**
     * Dispatched when the time pointer enter a new cycle at time 0, after last time was greater than 0.99
     */
    public static inline var CYCLE              : String = "cycle" ;
    
    /**
     * Dispatched when the time pointer is included a given from/to time region on a path
     */
    public static inline var RANGE              : String = "range" ;
    
    /**
     * Dispatched when the time pointer enters a new PathSegment
     */
    public static inline var CHANGE_SEGMENT     : String = "change_segment" ;
     
    public function new( type: String )
    {
        
        super( type ) ;
        
    }
    
    
}
